About me

Experience Freelance Illustrator/concept artist

2014 – 2022
Since graduating art school I have been working freelance and a couple of different part time jobs on the side.
Overkill Software, Level Designer and Quality Assurance

2010 - 2011
After graduating from Futuregames and finishing my internship at Overkill Software, I stayed at Overkill for one year working with level design and quality assurance primarily. Before I left to pursue an art education.

Education
Swedish Academy of Realist Art, Atelier Stockholm

2013 - 2012
Traditional realist art, studying the human anatomy as well as how light affects form. As well as other art theories of composition, perspective, color theory and other means of expression in art. Futuregames Academy, Games Design

2009 - 2011
A two year vocational education where we worked on a total of four games projects as well as having courses targeting game development specific skills, such as interaction design, project management and game design.


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