About me
Experience
Freelance Illustrator/concept artist
2014 – 2022
Since graduating art school I have been working freelance and a couple of
different part time jobs on the side.
Overkill Software, Level Designer and Quality Assurance
2010 - 2011
After graduating from Futuregames and finishing my internship at
Overkill Software, I stayed at Overkill for one year working with level
design and quality assurance primarily. Before I left to pursue an art
education.
Education
Swedish Academy of Realist Art, Atelier Stockholm
2013 - 2012
Traditional realist art, studying the human anatomy as well as how light
affects form. As well as other art theories of composition, perspective,
color theory and other means of expression in art.
Futuregames Academy, Games Design
2009 - 2011
A two year vocational education where we worked on a total of four games
projects as well as having courses targeting game development specific
skills, such as interaction design, project management and game design.