Freelance Illustrator / Concept Artist
2014 –
Working freelance since art school along with various part-time jobs.
Overkill Software – Level Designer & Quality Assurance
2010 – 2011
After graduating from Futuregames and completing my internship,
I stayed for one year working mainly with level design and QA.
Swedish Academy of Realist Art, Atelier Stockholm
2012 – 2013
Traditional realist art with focus on anatomy, light, composition,
perspective, color theory and artistic expression.
Futuregames Academy – Game Design
2009 – 2011
Two-year vocational education. Four game projects and courses
covering interaction design, project management and game design.